Technical Foundations

RIB Wrangling

A RenderMan RIB-based procedural shading and lighting study
focused on Halloween-themed teapot decoration, texture projection, presence masking, and organized scene construction.

  • RIB scene assembly, shader setup, and RenderMan lighting
  • Texture mapping problem solving through presence masking
  • Technical breakdown, source RIB files, and before/after comparison

Final Render

Reference Images

Halloween-themed teapot decoration references used to guide the look and texture direction.

Technical Breakdown

A breakdown video showing the construction
and RenderMan/RIB workflow behind the final result.

RIB Code

Source RIB files are previewed as text to avoid mobile browser download prompts.

main.rib RenderMan RIB
Loading main.rib...

Lighting

Lighting reference and setup image for the RIB scene.

RIB Wrangling lighting setup

Problem and Solution

Sphere Texture Mapping

I initially used spheres for the plates, but the textures did not map correctly to the original images. Although PxrProjector could potentially solve the issue, I did not have enough time to fully implement it in RIB. Instead, I switched to square polygons and used presence masking to create rounded plate shapes.

Before and After

Before After Before sphere texture mapping solution After presence masking solution