Technical Artist · 3D Data · ML Pipelines

Building scalable 3D data pipelines for ML & AI

Specializing in preprocessing, decomposition, and dataset quality for large-scale 3D assets. Background in VFX, real-time graphics, and production tooling.

1M+ Assets processed at scale
ML-ready Normalization, quality control, decomposition
12+ yrs VFX, real-time graphics, and backend systems
Objaverse Data Intelligence:
Large-scale scene-level geometry, structure, and material analysis of ~680K Objaverse assets, designed for ML-ready filtering, structural decomposition, and dataset curation. Available at Hugging Face.

Technical Foundations

Browse technical foundation projects by toolset and production skill area.

Film Production
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Stereo 3D
- Ferdinand 2017

Visual production foundation work connecting Maya scene setup with stereo compositing considerations.

Maya Nuke
Shading
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Rib Wrangling

Technical exercise using matrix logic and scripting foundations inside Maya production workflows.

RIB
Procedural
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Spatial Discontinuity

Technical exercise using matrix logic and scripting foundations inside Maya production workflows.

Maya RIB MEL
Real-Time Cinematic
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Unreal Sequencer

Pipeline-oriented animation data work focused on reusing motion capture assets across production contexts.

Unreal
Procedural
Mesh Optimization Tool preview

Complex Scene

Procedural scene construction work focused on scalable layout, variation, and scene organization.

Houdini HScript
Maya Tooling
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Mel Matrix

Technical exercise using matrix logic and scripting foundations inside Maya production workflows.

Maya MEL
Maya Tooling
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Dynamic Geo RiMel

Maya-based technical exploration connecting procedural geometry workflows with rendering pipeline concepts.

Maya MEL RIB
Animation Data
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Repurposing Mocap Data

Pipeline-oriented animation data work focused on reusing motion capture assets across production contexts.

Maya Python MEL RIB
Procedural
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Procedural Building

Rule-based environment generation demonstrating procedural modeling logic and reusable systems.

Houdini HScript
Procedural Motion
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Procedural Motion

Motion and behavior experiments built with procedural controls and parameter-driven workflows.

Houdini VEX HScript
Pipeline Tool
Mesh Optimization Tool preview

Mesh Optimization Tool

Production-focused optimization workflow for preparing and validating real-time assets.

Unreal Houdini Python PyQt C++